There are many different ways that skill could be made to be worth a damn, but no devs ever do anything with it. Right now only way not to piss anyone off is to load game which is cheating and defeats whole purpouse. At least if you get caught and pay caps to get released you can calculate math behind was it worth it in first place. I always thought the rumor systems when drinking in inns in the IE games could have randomly given out info on potential marks as well aside from the usual idle chatter. It's fun in theory but what is point that if you get caught 100 people are shooting with guns on you You can ofc cheat it by loading game but then whole perk loses value. It's even worse when you have to deal with sprites like in the IE games where there's basically nothing to go on. You'll hit a random wizard with all sorts of baubles or a noble that appears decked out in jewels and you'll still make out with little more than that 20gp and a "fuck you and your time". The player is left to guess with little to no representative visual queues to inform your decision. Moreover, it should take a master pickpocket to nick the good shit, but another issue is there's no passive skill in games that points out lucrative or easy marks. This is yet another issue with how shitty and unrealistic the average economy is in RPGs. and get free shipping Elder Scrolls and Fallout community: character builds. Sneak, a skill that determines, among other things, the success rate of theft and. Pickpocketing may refer to: Skills : Steal, a skill that determines the success rate of theft and pickpocket attempts Fallout, Fallout 2 and Fallout Tactics. Rank 3: Increases the ease of pickpocketing by 75 and allows the player to steal a person's equipped weapon. Rank 2: Raises the ease of picking pockets by 50 and allows the player to plant a live grenade into a person's inventory. It's actually pretty reliable once the skill is up there, but by that point the 20gp you'll get most of the time is worthless. Butterfly Desktop 3D Screensaver v But since you are not an assassin either. If an internal link led you here, please change the link to point directly to the intended page. The perk increases pickpocketing success chance. Neverwinter Nights of all games strangely had a few decent rewards for pickpocketing.
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